As title really. I have NVSE installed, but it doesn't seem to run when I play Fallout NV through the FOMM. Meaning that I cannot use mods like the Pipboy 2500 or say Project Nevada through FOMM.I know I can just boot up FONV using Steam, but frankly I just don't want to do that since I've become used to using FOMM for playing both FO3 (where FOSE works just fine.) and FONV (where NVSE doesn't work even though it's installed.)So what i want to know is this - is there a way I can get NVSE to work when I boot up FONV through the FOMM? If so how do I do this?Thanks.
All legal versions of this game use steamall legal loaders for this game start steam then start the gameif NVSE doesn't work, you are not using it correctlyas it starts from the vanilla steam loader naturallyI am positive that you're right, in my case anyway. My problem is that when following the installation instructions, I don't have any luck. I'm seriously considering taking my new rig to a repair tech and having them install FVSE. I hesitate because not only would it cost at lest 5x the price of the entire FNV game, but I'd eventually just screw it up anyway.Can you tell I'm frustrated?Edited by trog69, 30 January 2012 - 03:06 PM. I'm with Fonger in this case, if it not work out of box you somewhere made a fatal mistake, note that this is a dual edged statement and can take you to a path you not was prepared for.I only put up this since I could not find this task explained in the Nexus wikiPart 1The latest NVSE you can always find atAlso on this page is a brief walk through how to install and the most usual Q/A for it.Note this from the site:'Compatibility: NVSE will support the latest version of Fallout available on Steam, and only this version (currently 1.4.0.525).
When a new version is released, we will update as soon as possible; please be patient. We also support the 1.4.0.518 version of the NV GECK. The German 'no gore' version is now supported.' If you ran with Steam online at least at some time the last few months you should have been patched to these versions.Secondly after unpacking the NVSE file you will get a readme that frankly tell what and where to put the included files. It is NOT under the Data folder but above that one.Part 2The latest available FOMM version (0.13.21) is found here:(Now this manager will in near future be superseded by the NMM manager when it get past the Beta testings: )After install, FOMM auto-magically detect you use NVSE, if you succeed with Part 1 install it will start the game through NVSE loader.More complicated it should not need to be.If you run Vista or Windows 7 and use default installs the dreaded UAC feature might put sticks in your wheels, but that is another story. Do a seek on this forum and on Google to find out all the different ways to fix that one.Just to say UAC was created to save you from mischief so the most easy solution to completely turn of UAC is almost never the best solution.I hope this will get you on the track about what you might have missed. From the:Zanderat: If you want full functionality from NVSE, DO NOT LAUNCH IT THROUGH GALAXY.
Use nvseloader.exe instead.Point FOMM to use the 'nvseloader.exe' file to launch the game. Please see the ' Item #4' entry in the wiki ' article.The GOG version functions exactly the same as the Steam version, except you do not need (or want) to patch it to use 4GB of memory. It's comes patched already. All the mods and addons (such as NVSE) see no difference between them. (Only something that attempts to hex edit the executable code itself will see any difference.)-Dubious-.
Help me install NVSE - posted in New Vegas Mod Talk: I know next to nothing about how mods work or how to install them but if im going to start modding im going to need NVSE. I have one of the readme files open that came with NVSE and it says I need to copy the.exe and.dll im assuming in the NVSE folder to my Fallout New Vegas directory.